* increase opportunities for bluffing, currently underused
* importantly increase options for routes to victory
* incidentally add more flavour
I also want to increase the number of "wow" abilities. While I want this to be a proper game, the target audience is a tired group of excited gamers so a dry game won't really cut it.
The three contest stat list would be Power, Grace and Skill. I would like to consider a fourth stat but can't pin it down. Any ideas?